![]() We cover both handheld and video games platforms and the site has grown into one of the biggest gaming sites in the continent. Gamersyde is a commercial multiplatform web portal based in Europe, with hundreds of thousands of visitors each month from all over the world. In short I want more realistic engine sounds. Of course the engine sounds are diverse across all cars but in some way they all have the same characteristic sound which I cannot explain any further. All engines have a sound typical for Gran Turismo. You still recognize the engines by ears only and immediately think "ah these engine are from Gran Turismo". In reply to Regarding graphics they look fine for me but the engine sound has not been improved much. Let's see what Digital Foundry will say when they review Gran Turismo 7 in a few months. Why not implement heavy rain on all courses? Also what about dramatic rain effects? In Gran Turismo Sport we only have some light rain on a few courses. Fortunately this is available in Gran Turismo Sport but actual implementation is not that much annoying. It would be better to remove the rubber band effect. The devs entangle themselves in details which are not that important. Of course they are nice to have but it should not be the focus. Things like landscapes, the livery editor or aerodynamics. One problem with Polyphony Digital is that they focus very much on details which are not important for the main experience. Regarding graphics they look fine for me but the engine sound has not been improved much. ![]()
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